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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ Artillerist Features | ||
|- | |- | ||
! Feature !! Level !! Quick Explanation | ! Feature !! Level !! Quick Explanation | ||
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| [[Artificer#Specialist Spells|Specialist Spells]] || 1st || You gain free bonus Spells | | [[Artificer#Specialist Spells|Specialist Spells]] || 1st || You gain free bonus Spells | ||
|- | |- | ||
| [[Artificer#Tools of the Trade|Tools of the Trade]] || 1st || You get a Proficiency in | | [[Artificer#Tools of the Trade|Tools of the Trade]] || 1st || You get a Proficiency in [[Adventuring Gear#Artisan's Tools|Woodcarver's Tools]] | ||
|- | |- | ||
| | | [[Artificer#Eldritch Cannon|Eldritch Cannon]] || 1st || You create a little Eldritch Cannon which you can use to make Attacks as a Bonus Action | ||
|- | |- | ||
| | | [[Artificer#Cannon Specializations|Cannon Specializations]] || 3rd || You can choose one a few specializations to buff it when you make an Attack with it | ||
|- | |- | ||
| | | [[Artificer#Heightened Specializations|Heightened Specializations]] || 5th || Your specialization chosen improves | ||
|- | |- | ||
| [[Artificer# | | [[Artificer#Dual Firepower|Dual Firepower]] || 9th || You can create two Eldritch Cannons | ||
|- | |- | ||
| [[Artificer# | | [[Artificer#Fortified Position|Fortified Position]] || 15th || You can create three Eldritch Cannons and creatures of your choice have 1/2 Cover when near your Eldritch Cannon | ||
|} | |} | ||
<br> | <br> | ||
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! Artificer Level !! Spell | ! Artificer Level !! Spell | ||
|- | |- | ||
| 2nd || Shield, Thunderwave | | 2nd || [[Level 1#Shield|Shield]], [[Level 1#Thunderwave|Thunderwave]] | ||
|- | |- | ||
| 5th || Scorching Ray, Shatter | | 5th || [[Level 2#Scorching Ray|Scorching Ray]], [[Level 2#Shatter|Shatter]] | ||
|- | |- | ||
| 9th || Fireball, Wind Wall | | 9th || [[Level 3#Fireball|Fireball]], [[Level 3#Wind Wall|Wind Wall]] | ||
|- | |- | ||
| 13th || Ice Storm, Wall of Fire | | 13th || [[Level 4#Ice Storm|Ice Storm]], [[Level 4#Wall of Fire|Wall of Fire]] | ||
|- | |- | ||
| 17th || Cone of Cold, Wall of Force | | 17th || [[Level 5#Cone of Cold|Cone of Cold]], [[Level 5#Wall of Force|Wall of Force]] | ||
|} | |} | ||
<br> | <br> | ||
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==== Tools of the Trade ==== | ==== Tools of the Trade ==== | ||
''1st Level Master Artillerist Feature''<br> | ''1st Level Master Artillerist Feature''<br> | ||
You gain Proficiency with Woodcarver's Tools. | You gain Proficiency with [[Adventuring Gear#Artisan's Tools|Woodcarver's Tools]]. | ||
<br><br> | <br><br> | ||
==== Eldritch Cannon ==== | ==== Eldritch Cannon ==== | ||
''1st Level Master Artillerist Feature''<br> | ''1st Level Master Artillerist Feature''<br> | ||
When you adopt this Specialization, you craft for yourself the signature offensive tool of the Artillerist, the Eldritch Cannon. Over the course of 1 hour, which can be performed during a Short or Long Rest, you can use Woodcarver's Tools to craft an Eldritch Cannon. You determine the appearance of the Eldritch Cannon, which has no effect on the abilities. The Eldritch Cannon is a Small or Tiny object (your choice upon creation).<br> | When you adopt this Specialization, you craft for yourself the signature offensive tool of the Artillerist, the Eldritch Cannon. Over the course of 1 hour, which can be performed during a Short or Long Rest, you can use [[Adventuring Gear#Artisan's Tools|Woodcarver's Tools]] to craft an Eldritch Cannon. You determine the appearance of the Eldritch Cannon, which has no effect on the abilities. The Eldritch Cannon is a Small or Tiny object (your choice upon creation).<br> | ||
The Eldritch Cannon has an AC of 18 and a number of Hit Points equal to 5 x your Artificer Level. It is Immune to Poison and Psychic Damage. If it is forced to make an Ability Check or Saving Throw, it treats all of its Ability Scores as a 10. If the Mending Spell is cast not it, it regains 2d6 Hit Points. It disappears if it is reduced to 0 Hit Points, you deconstruct it as an Action, or if you create another one with this feature. When the Eldritch Cannon disappears, it crumbles to dust.<br> | The Eldritch Cannon has an AC of 18 and a number of Hit Points equal to 5 x your Artificer Level. It is Immune to Poison and Psychic Damage. If it is forced to make an Ability Check or Saving Throw, it treats all of its Ability Scores as a 10. If the Mending Spell is cast not it, it regains 2d6 Hit Points. It disappears if it is reduced to 0 Hit Points, you deconstruct it as an Action, or if you create another one with this feature. When the Eldritch Cannon disappears, it crumbles to dust.<br> | ||
You can use a Bonus Action while your Eldritch Cannon is within 60ft of you to make a Ranged Spell Attack which originates from your Eldritch Cannon. This Attack has a Range of 30ft and deals 1d8 Force Damage on a hit. When you use your Bonus Action to make this Attack, you can also move your Eldritch Cannon 30ft. It can climb during this movement.<br> | You can use a Bonus Action while your Eldritch Cannon is within 60ft of you to make a Ranged Spell Attack which originates from your Eldritch Cannon. This Attack has a Range of 30ft and deals 1d8 Force Damage on a hit. When you use your Bonus Action to make this Attack, you can also move your Eldritch Cannon 30ft. It can climb during this movement.<br> | ||
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==== Cannon Specialization ==== | ==== Cannon Specialization ==== | ||
''3rd Level Master Artillerist Feature''<br> | ''3rd Level Master Artillerist Feature''<br> | ||
You learn to specialize your Eldritch Cannon, to improve it potency. At the end of a Long Rest, you can use your Woodcarver's Tools to augment your Eldritch Cannon, choosing one of the following specializations: | You learn to specialize your Eldritch Cannon, to improve it potency. At the end of a Long Rest, you can use your [[Adventuring Gear#Artisan's Tools|Woodcarver's Tools]] to augment your Eldritch Cannon, choosing one of the following specializations: | ||
*'''Flamethrower.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, it instead creates an Emanated Cone with a Range of half the normal Attack originating from the Eldritch Cannon. All creatures in this Cone make a Dexterity Saving Throw against your Spell Save DC. On a failed Save a creature takes Fire Damage equal to the Force Damage you would have dealt with the Spell Attack. On a successful Save a creature takes half as much Damage. The fire ignites any flammable objects in the Cone that aren't being worn or carried. | *'''Flamethrower.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, it instead creates an Emanated Cone with a Range of half the normal Attack originating from the Eldritch Cannon. All creatures in this Cone make a Dexterity Saving Throw against your Spell Save DC. On a failed Save a creature takes Fire Damage equal to the Force Damage you would have dealt with the Spell Attack. On a successful Save a creature takes half as much Damage. The fire ignites any flammable objects in the Cone that aren't being worn or carried. | ||
*'''Force Ballista.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Range of the Attack is doubled, you deal an additional 1d8 Force Damage on a hit, you push the target 5ft away from the Cannon on a hit, and the Attack ignores 1/2 Cover. | *'''Force Ballista.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Range of the Attack is doubled, you deal an additional 1d8 Force Damage on a hit, you push the target 5ft away from the Cannon on a hit, and the Attack ignores 1/2 Cover. |