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== Artillerist == | == Artillerist == | ||
An Artillerist specializes in using magic to hurl energy, projectiles, and explosions on a battlefield. This destructive power is valued by armies in the wars on many different worlds. And when war passes, some members of this specialization seek to build a more peaceful world by using their powers to fight the resurgence of strife. | |||
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==== Specialist Spells ==== | ==== Specialist Spells ==== | ||
''1st Level | ''1st Level Artillerist Feature''<br> | ||
You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known. | You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 2nd || Shield, Thunderwave | | 2nd || Shield, Thunderwave | ||
|- | |- | ||
| 5th || | | 5th || Scorching Ray, Shatter | ||
|- | |- | ||
| 9th || | | 9th || Fireball, Wind Wall | ||
|- | |- | ||
| 13th || Fire | | 13th || Ice Storm, Wall of Fire | ||
|- | |- | ||
| 17th || | | 17th || Cone of Cold, Wall of Force | ||
|} | |} | ||
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==== Tools of the Trade ==== | |||
''1st Level Artillerist Feature''<br> | |||
You gain Proficiency with Woodcarver's Tools. | |||
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==== Eldritch Cannon ==== | |||
''1st Level Artillerist Feature''<br> | |||
When you adopt this Specialization, you craft for yourself the signature offensive tool of the Artillerist, the Eldritch Cannon. Over the course of 1 hour, which can be performed during a Short or Long Rest, you can use Woodcarver's Tools to craft an Eldritch Cannon. You determine the appearance of the Eldritch Cannon, which has no effect on the abilities. The Eldritch Cannon is a Small or Tiny object (your choice upon creation).<br> | |||
The Eldritch Cannon has an AC of 18 and a number of Hit Points equal to 5 x your Artificer Level. It is Immune to Poison and Psychic Damage. If it is forced to make an Ability Check or Saving Throw, it treats all of its Ability Scores as a 10. If the Mending Spell is cast not it, it regains 2d6 Hit Points. It disappears if it is reduced to 0 Hit Points, you deconstruct it as an Action, or if you create another one with this feature. When the Eldritch Cannon disappears, it crumbles to dust.<br> | |||
You can use a Bonus Action while your Eldritch Cannon is within 60ft of you to make a Ranged Spell Attack which originates from your Eldritch Cannon. This Attack has a Range of 30ft and deals 1d8 Force Damage on a hit. When you use your Bonus Action to make this Attack, you can also move your Eldritch Cannon 30ft. It can climb during this movement.<br> | |||
When you reach certain Levels in this class, this Attack has a 30ft increased Range and does an additional 1d8 Damage: 5th Level (60ft and 2d8), 11th Level (90ft and 3d8), and 17th Level (120ft and 4d8). | |||
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==== Cannon Specialization ==== | |||
''3rd Level Artillerist Feature''<br> | |||
You learn to specialize your Eldritch Cannon, to improve it potency. At the end of a Long Rest, you can use your Woodcarver's Tools to augment your Eldritch Cannon, choosing one of the following specializations: | |||
*'''Flamethrower.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, it instead creates an Emanated Cone with a Range of half the normal Attack originating from the Eldritch Cannon. All creatures in this Cone make a Dexterity Saving Throw against your Spell Save DC. On a failed Save a creature takes Fire Damage equal to the Force Damage you would have dealt with the Spell Attack. On a successful Save a creature takes half as much Damage. The fire ignites any flammable objects in the Cone that aren't being worn or carried. | |||
*'''Force Ballista.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Range of the Attack is doubled, you deal an additional 1d8 Force Damage on a hit, you push the target 5ft away from the Cannon on a hit, and the Attack ignore 1/2 Cover. | |||
*'''Protector.''' When you use your Bonus Action to make an Attack with your Eldritch Cannon, the Cannon and another creature of your choice within 10ft of the Cannon gains Temporary Hit Points equal to 1d8 + your Intelligence Modifier. | |||
This specialization lasts until you augment your Cannon with a different one. | |||
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==== feature ==== | |||
''5th Level Artillerist Feature''<br> | |||
When you cast an Artificer Spell, you can cast it from the space of an Eldritch Cannon within 30ft of you. When you do so, the next time you use your Bonus Action to make an Attack with that Eldritch Cannon, you gain one of the following benefits based on the specialization of the Cannon: | |||
*'''Flamethrower.''' Creatures and objects of your choice are unaffected by the Cone of fire, additionally, the Cone's Range is doubled. | |||
*'''Force Ballista.''' The Attack deals an additional 1d8 Force Damage, knocks the target Prone, and ignores 3/4 Cover. | |||
*'''Protector.''' Creatures that gain Temporary Hit Points gain an additional 1d8 Temporary Hit Points and can move 15ft without provoking Opportunity Attacks. | |||
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==== Dual Firepower ==== | |||
''9th Level Artillerist Feature''<br> | |||
You can have up to two Eldritch Cannons active at once. When you use a Bonus Action to make an Attack with one of your Eldritch Cannons, you can command the other Cannon as a Free Action. You can use this Free Action a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | |||
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==== Fortified Position ==== | |||
''15th Level Artillerist Feature''<br> | |||
You’re a master at forming well-defended emplacements using Eldritch Cannon. You and creatures of your choice have 1/2 Cover while within 10ft of your Eldritch Cannon.<br> | |||
Additionally, you can have up to three Eldritch Cannons active at once. When you use the Free Action to command a second Cannon granted by your Dual Firepower feature, you command your third Cannon as well. | |||
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== Battle Smith == | == Battle Smith == |