Artificer: Difference between revisions

3,898 bytes added ,  15:21, 27 December 2022
Line 1,177: Line 1,177:


== Puppeteer ==
== Puppeteer ==
Though all artificers have their quirks, Puppeteers tend to be the strangest subset of arcane inventors. They dedicate their research and intellect towards mastery of manipulation and control of other creatures through the use of their Marionette Strings. Often found literally pulling the strings from behind the scenes, these strange artificers prefer to empower their allies rather than risk their own lives on the front lines.
<br><br>


==== Specialist Spells ====
==== Specialist Spells ====
''1st Level Alchemist Feature''<br>
''1st Level Puppeteer Feature''<br>
You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known.
You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known.
{| class="wikitable"
{| class="wikitable"
Line 1,186: Line 1,188:
! Artificer Level !! Spell
! Artificer Level !! Spell
|-
|-
| 2nd || Healing Word, Inflict Wounds
| 2nd || Ensnaring Strike
|-
|-
| 5th || Acid Arrow, Flaming Sphere
| 5th || Crown of Madness, Hold Person
|-
|-
| 9th || Gaseous Form, Mass Healing Word
| 9th || Hypnotic Pattern, Slow
|-
|-
| 13th || Blight, Death Ward
| 13th || Dominate Beast, Grasping Vine
|-
|-
| 17th || Cloud Kill, Reincarnate
| 17th || Dominate Person, Hold Monster
|}
|}
<br>
<br>
==== Tools of the Trade ====
''1st Level Puppeteer Feature''<br>
You gain Proficiency with Weaver's Tools.
<br><br>
==== Arcane Threads ====
''1st Level Puppeteer Feature''<br>
You have constructed for yourself arcane threads that you can manipulate with magic. You learn the Thorn Whip Cantrip, which counts as an Artificer Spell for you and doesn't count against your Cantrips Known. If you cast the Thorn Whip Cantrip using Weaver's Tools as your Spellcasting Focus, it changes in the following ways:
*You can cause the Spell to deal no Damage.
*You can target an object instead of a creature with the Spell. If the object is smaller than you and is not being worn or carried, it is pushed 30ft towards you. If the object is larger than you, you are pushed 30ft towards the object.
<br>
==== Marionette Strings ====
''3rd Level Puppeteer Feature''<br>
You can use your strange artifice to help and control. While holding Weaver's Tools, you can use an Action to cause your Marionette Strings to fly and attach to a willing creature within 30ft of you.<br>
Your Marionette Strings detach after 1 minute, if you use a Free Action to detach them, or if you and the attached creature are ever more than 30ft apart. You must have a free hand or be holding a set of Weaver's Tools to keep the creature attached to the Marionette Strings. While a creature is attached to your Marionette Strings, you gain the following features:
*'''Corrected Strike.''' When the attached creature makes a Melee Attack, you can use your Reaction to have it reroll the Attack.
*'''Channel Spell.''' When you cast an Artificer Spell, you can cast it from the attached creatures space.
*'''Strands of Guidance.''' When the attached creature makes an Ability Check using a Skill that you are Proficient in, it adds your Intelligence Modifier to the Check.
*'''Strange Movement.''' As a Bonus Action, you can move the attached creature a number of feet equal to 5 x your Intelligence Modifier. This movement does not provoke Opportunity Attacks.
<br>
==== Strange Strikes ====
''5th Level Puppeteer Feature''<br>
The control you can exert through your Marionette Strings grows. When the creature attached to your Marionette Strings makes an Attack, you can use your Reaction to cause them to make an additional Attack
<br><br>
==== Nimble Fingers ====
''9th Level Puppeteer Feature''<br>
You can have up to two creatures attached to your Marionette Strings at one time. Both creatures follow the same rules listed in your Marionette Strings feature, but each one requires a free hand or a hand that is holding a set of Weaver's Tools.<br>
In addition, the length of your Marionette Strings, and the Range of all of your Puppeteer features increases to 60ft.
<br><br>
==== Master Puppeteer ====
''15th Level Puppeteer Feature''<br>
You have become a master Puppeteer. As an Action, while holding your Weaver's Tools, you can cast the Irresistible Dance Spell without expending a Spell Slot or requiring Concentration. You cannot use this Action if the Irresistible Dance Spell, cast with this feature, is currently active. You must have a free hand or a hand holding a set of Weaver's Tools that is not currently controlling the Marionette Strings a creature is attached to in order to maintain the Spell.<br>
You can cast the Irresistible Dance Spell in this way a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest.
<br><br><br>


== Wandslinger ==
== Wandslinger ==