Level 4: Difference between revisions

486 bytes added ,  20:11, 23 December 2022
 
(2 intermediate revisions by the same user not shown)
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=== A-E ===
=== A-E ===
{| class="wikitable"
{| class="wikitable"
|+ Arcane Eye (Wizard)
|+ Arcane Eye (Maledictor, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Divination
| Level: 4 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Aversion (Bard, Cleric, Druid, Paladin, Sorcerer, Wizard)
|+ Aversion (Bard, Cleric, Druid, Maledictor, Paladin, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Enchantment
| Level: 4 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Banishment (Cleric, Paladin, Sorcerer, Warlock, Wizard)
|+ Banishment (Cleric, Maledictor, Paladin, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Abjuration
| Level: 4 || Casting Time: 1 Action || Abjuration
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{| class="wikitable"
{| class="wikitable"
|+ Blight (Druid, Sorcerer, Warlock, Wizard)
|+ Blight (Druid, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Necromancy
| Level: 4 || Casting Time: 1 Action || Necromancy
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{| class="wikitable"
{| class="wikitable"
|+ Boulder Shot (Sorcerer, Warlock, Wizard)
|+ Boulder Shot (Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Compulsion (Bard)
|+ Compulsion (Bard, Maledictor)
|-
|-
| Level: 4 || Casting Time: 1 Action || Enchantment
| Level: 4 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Confusion (Bard, Druid, Sorcerer, Wizard)
|+ Confusion (Bard, Druid, Maledictor, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Enchantment
| Level: 4 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Control Water (Cleric, Druid, Wizard)
|+ Control Water (Cleric, Druid, Shaman, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Cyclone (Druid, Sorcerer, Wizard)
|+ Cyclone (Druid, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Death Ward (Cleric, Paladin)
|+ Death Ward (Cleric, Paladin, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Abjuration
| Level: 4 || Casting Time: 1 Action || Abjuration
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{| class="wikitable"
{| class="wikitable"
|+ Destructive Resonance (Bard)
|+ Destructive Resonance (Bard, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Dimension Door (Bard, Sorcerer, Warlock, Wizard)
|+ Dimension Door (Bard, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Divination (Cleric)
|+ Divination (Cleric, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Divination
| Level: 4 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Dominate Beast (Druid, Sorcerer)
|+ Dominate Beast (Druid, Shaman, Sorcerer)
|-
|-
| Level: 4 || Casting Time: 1 Action || Enchantment
| Level: 4 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Faithful Hound (Wizard)
|+ Faithful Hound (Shaman, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Find Greater Steed (Paladin)
|+ Find Greater Steed (Maledictor, Paladin, Shaman)
|-
|-
| Level: 4 || Casting Time: 10 Minutes || Conjuration
| Level: 4 || Casting Time: 10 Minutes || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Fire Shield (Wizard)
|+ Fire Shield (Maledictor, Shaman, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Frost Armor (Wizard)
|+ Frost Armor (Shaman, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Glistening Acid Slick (Druid, Sorcerer, Wizard)
|+ Glistening Acid Slick (Druid, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Grasping Vine (Druid)
|+ Grasping Vine (Druid, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Bonus Action || Conjuration
| Level: 4 || Casting Time: 1 Bonus Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Greater Invisibility (Bard, Sorcerer, Wizard)
|+ Greater Invisibility (Bard, Maledictor, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Illusion
| Level: 4 || Casting Time: 1 Action || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Guardian of Nature (Druid)
|+ Guardian of Nature (Druid, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Bonus Action || Divination
| Level: 4 || Casting Time: 1 Bonus Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Hallucinatory Terrain (Bard, Druid, Warlock, Wizard)
|+ Hallucinatory Terrain (Bard, Druid, Maledictor, Shaman, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 10 Minutes || Illusion
| Level: 4 || Casting Time: 10 Minutes || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Heat Wave (Druid, Sorcerer, Warlock, Wizard)
|+ Heat Wave (Druid, Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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A wave of nauseatingly hot air swirls briefly in a 5O-foot cube emanating from you that spreads around corners. Each creature in the area other than you must make a Constitution saving throw. On a failed saving throw, a creature takes 4d10 fire damage, is poisoned until the end of your next turn, and gains one level of exhaustion. On a success, a creature takes half as much damage, is not poisoned, and doesn't gain any exhaustion.<br>
A wave of nauseatingly hot air swirls briefly in a 5O-foot cube emanating from you that spreads around corners. Each creature in the area other than you must make a Constitution saving throw. On a failed saving throw, a creature takes 4d10 fire damage, is poisoned until the end of your next turn, and gains one level of exhaustion. On a success, a creature takes half as much damage, is not poisoned, and doesn't gain any exhaustion.<br>
A creature has disadvantage on the saving throw if it has resistance or immunity to cold damage. If it has resistance to fire damage or immunity to fire damage, it has advantage on the saving throw and it can't gain any exhaustion from the spell.<br>
A creature has disadvantage on the saving throw if it has resistance or immunity to cold damage. If it has resistance to fire damage or immunity to fire damage, it has advantage on the saving throw and it can't gain any exhaustion from the spell.<br>
''At Higher Levels.'' When you cast this spell using a spell slot of 5th level or higher, the damage increases by ldlO for each slot level above 4th.
''At Higher Levels.'' When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.




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{| class="wikitable"
{| class="wikitable"
|+ Ice Storm (Druid, Sorcerer, Wizard)
|+ Ice Storm (Druid, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Life Spring (Cleric, Paladin)
|+ Life Spring (Cleric, Paladin, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Necromancy
| Level: 4 || Casting Time: 1 Action || Necromancy
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A burst of healing energy blooms into existence in a 15-foot radius sphere centered on a point you can see within range. Up to four creatures of your choice within the area each regain hit points equal to 2d6 + your spellcasting ability modifier. Any creature that has more than 0 hit points when it is affected by this spell also gains temporary hit points equal to your spellcasting ability modifier (minimum of one)
A burst of healing energy blooms into existence in a 15-foot radius sphere centered on a point you can see within range. Up to four creatures of your choice within the area each regain hit points equal to 2d6 + your spellcasting ability modifier. Any creature that has more than 0 hit points when it is affected by this spell also gains temporary hit points equal to your spellcasting ability modifier (minimum of one)
This spell has no effect on undead or constructs.<br>
This spell has no effect on undead or constructs.<br>
'''At Higher Levels.''' When you cast this spell using a spell slot of 5th level or higher, the temporary hit points gained increases by 2 and the healing increases by ld6 for each slot level above 4th.
'''At Higher Levels.''' When you cast this spell using a spell slot of 5th level or higher, the temporary hit points gained increases by 2 and the healing increases by 1d6 for each slot level above 4th.




{| class="wikitable"
{| class="wikitable"
|+ Locate Creature (Bard, Cleric, Druid, Paladin, Wizard)
|+ Locate Creature (Bard, Cleric, Druid, Maledictor Paladin, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Divination
| Level: 4 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Lost Legacy (Bard, Cleric)
|+ Lost Legacy (Bard, Cleric, Maledictor)
|-
|-
| Level: 4 || Casting Time: 1 Action || Enchantment
| Level: 4 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ March of Blades (Bard, Sorcerer, Wizard)
|+ March of Blades (Bard, Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Maroon (Sorcerer, Warlock, Wizard)
|+ Maroon (Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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=== N-Z ===
=== N-Z ===
{| class="wikitable"
{| class="wikitable"
|+ Nature's Balance (Druid)
|+ Nature's Balance (Druid, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Polymorph (Bard, Druid, Sorcerer, Wizard)
|+ Polymorph (Bard, Druid, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Sickening Radiance (Sorcerer, Warlock, Wizard)
|+ Sickening Radiance (Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Speedy Courier (Warlock, Wizard)
|+ Speedy Courier (Shaman, Warlock, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Staggering Smite (Paladin)
|+ Staggering Smite (Maledictor, Paladin)
|-
|-
| Level: 4 || Casting Time: 1 Bonus Action || Evocation
| Level: 4 || Casting Time: 1 Bonus Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Steam Strike (Druid, Sorcerer, Wizard)
|+ Steam Strike (Druid, Shaman Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Stockade Sprouts (Druid)
|+ Stockade Sprouts (Druid, Shaman)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Stone Shape (Cleric, Druid, Wizard)
|+ Stone Shape (Cleric, Druid, Shaman, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Stoneskin (Druid, Sorcerer, Wizard)
|+ Stoneskin (Druid, Maledictor, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Abjuration
| Level: 4 || Casting Time: 1 Action || Abjuration
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{| class="wikitable"
{| class="wikitable"
|+ Storm Sphere (Sorcerer, Wizard)
|+ Storm Sphere (Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Vitriolic Sphere (Sorcerer, Wizard)
|+ Vitriolic Sphere (Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Wall of Fire (Druid, Sorcerer, Wizard)
|+ Wall of Fire (Druid, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Evocation
| Level: 4 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Watery Sphere (Bard, Sorcerer, Wizard)
|+ Watery Sphere (Bard, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 4 || Casting Time: 1 Action || Conjuration
| Level: 4 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Wind Funnel (Druid, Sorcerer, Warlock)
|+ Wind Funnel (Druid, Shaman, Sorcerer, Warlock)
|-
|-
| Level: 4 || Casting Time: 1 Action || Transmutation
| Level: 4 || Casting Time: 1 Action || Transmutation