Level 2: Difference between revisions

299 bytes added ,  19:57, 23 December 2022
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{| class="wikitable"
{| class="wikitable"
|+ Aid (Cleric, Paladin)
|+ Aid (Cleric, Maledictor, Paladin)
|-
|-
| Level: 2 || Casting Time: 1 Action || Abjuration
| Level: 2 || Casting Time: 1 Action || Abjuration
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{| class="wikitable"
{| class="wikitable"
|+ Air Strike Shield (Paladin, Sorcerer, Warlock, Wizard)
|+ Air Strike Shield (Maledictor, Paladin, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 1 || Casting Time: 1 Bonus Action || Abjuration
| Level: 2 || Casting Time: 1 Bonus Action || Abjuration
|-
|-
| Range: 30ft || Duration: 1 Minute (Concentration) || Components: VS
| Range: 30ft || Duration: 1 Minute (Concentration) || Components: VS
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{| class="wikitable"
{| class="wikitable"
|+ Arcanist's Magic Aura (Wizard)
|+ Arcanist's Magic Aura (Maledictor, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Illusion
| Level: 2 || Casting Time: 1 Action (Ritual) || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Ashen Memory (Druid, Shaman)
|+ Ashen Memory (Druid, Maledictor, Shaman)
|-
|-
| Level: 2 || Casting Time: 1 Action || Divination
| Level: 2 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Blood Biography (Warlock, Wizard)
|+ Blood Biography (Maledictor, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Divination
| Level: 2 || Casting Time: 1 Action (Ritual) || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Blur (Sorcerer, Wizard)
|+ Blur (Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Illusion
| Level: 2 || Casting Time: 1 Action || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Branding Smite (Paladin)
|+ Branding Smite (Maledictor, Paladin)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Evocation
| Level: 2 || Casting Time: 1 Bonus Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Calamitous Flailing (Bard, Sorcerer, Warlock, Wizard)
|+ Calamitous Flailing (Bard, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Cloud of Daggers (Bard, Sorcerer, Warlock, Wizard)
|+ Cloud of Daggers (Bard, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Conjuration
| Level: 2 || Casting Time: 1 Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ Crown of Madness (Bard, Sorcerer, Warlock, Wizard)
|+ Crown of Madness (Bard, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
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=== D-F ===
=== D-F ===
{| class="wikitable"
{| class="wikitable"
|+ Darkness (Sorcerer, Warlock, Wizard)
|+ Darkness (Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Evocation
| Level: 2 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Darkvision (Bard, Shaman, Sorcerer, Warlock, Wizard)
|+ Darkvision (Bard, Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Transmutation
| Level: 2 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Demand Offering (Bard, Cleric, Paladin)
|+ Demand Offering (Bard, Cleric, Maledictor, Paladin)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Detect Thoughts (Bard, Sorcerer, Wizard)
|+ Detect Thoughts (Bard, Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Divination
| Level: 2 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Drown (Druid, Shaman, Sorcerer, Warlock, Wizard)
|+ Drown (Druid, Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Conjuration
| Level: 2 || Casting Time: 1 Action || Conjuration
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You conjure a globe of magical water to surround a foe's head and drown it. Choose one creature in range that you can see. The target must make a Strength saving throw. On a failed saving throw, the target cannot breathe or speak and has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight or hearing until the spell ends. While the spell continues, the target loses 2d8 hit points at the start of each of its turns.
You conjure a globe of magical water to surround a foe's head and drown it. Choose one creature in range that you can see. The target must make a Strength saving throw. On a failed saving throw, the target cannot breathe or speak and has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight or hearing until the spell ends. While the spell continues, the target loses 2d8 hit points at the start of each of its turns.
At the end of each of its turns, the target can repeat the saving throw. On a success, it breaks free and the spell ends. Creatures that can breathe water or do not have to breathe automatically succeed on the saving throw.
At the end of each of its turns, the target can repeat the saving throw. On a success, it breaks free and the spell ends. Creatures that can breathe water or do not have to breathe automatically succeed on the saving throw.
:'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage dealt increases by ld8 for each slot level above 2nd When you cast this spell using a spell slot of 5th level or higher, the duration increases to Concentration up to 10 minutes, and the target can only hold its breath for up to 30 seconds before suffocating.
:'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage dealt increases by 1d8 for each slot level above 2nd When you cast this spell using a spell slot of 5th level or higher, the duration increases to Concentration up to 10 minutes, and the target can only hold its breath for up to 30 seconds before suffocating.




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{| class="wikitable"
{| class="wikitable"
|+ Enhance Ability (Bard, Cleric, Druid, Shaman, Sorcerer)
|+ Enhance Ability (Bard, Cleric, Druid, Maledictor, Shaman, Sorcerer)
|-
|-
| Level: 2 || Casting Time: 1 Action || Transmutation
| Level: 2 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Enlarge/Reduce (Sorcerer, Wizard)
|+ Enlarge/Reduce (Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Transmutation
| Level: 2 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Find Steed (Paladin)
|+ Find Steed (Maledictor, Paladin)
|-
|-
| Level: 2 || Casting Time: 10 Minutes || Conjuration
| Level: 2 || Casting Time: 10 Minutes || Conjuration
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=== G-L ===
=== G-L ===
{| class="wikitable"
{| class="wikitable"
|+ Gale Weapons  (Cleric, Paladin, Warlock)
|+ Gale Weapons  (Cleric, Maledictor, Paladin, Warlock)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Hold Person (Bard, Cleric, Druid, Shaman, Sorcerer, Warlock, Wizard)
|+ Hold Person (Bard, Cleric, Druid, Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Invisibility (Bard, Sorcerer, Warlock, Wizard)
|+ Invisibility (Bard, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Illusion
| Level: 2 || Casting Time: 1 Action || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Iron Spine (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
|+ Iron Spine (Bard, Cleric, Druid, Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Transmutation
| Level: 2 || Casting Time: 1 Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Jolt of Pain (Shaman, Sorcerer, Warlock, Wizard)
|+ Jolt of Pain (Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Evocation
| Level: 2 || Casting Time: 1 Action || Evocation
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{| class="wikitable"
{| class="wikitable"
|+ Kinetic Jaunt (Bard, Sorcerer, Wizard)
|+ Kinetic Jaunt (Bard, Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
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{| class="wikitable"
{| class="wikitable"
|+ Locate Object (Bard, Cleric, Druid, Paladin, Wizard)
|+ Locate Object (Bard, Cleric, Druid, Maledictor, Paladin, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Divination
| Level: 2 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Magic Weapon (Paladin, Shaman, Wizard)
|+ Magic Weapon (Maledictor, Paladin, Shaman, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
| Level: 2 || Casting Time: 1 Bonus Action || Transmutation
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| Range: Touch || Duration: 1 Hour (Concentration) || Components: VS
| Range: Touch || Duration: 1 Hour (Concentration) || Components: VS
|}
|}
You touch two weapons. Until the spell ends, those weapon becomes a magic weapon if it was not already, and has a +1 bonus to attack rolls and damage rolls.
You touch one weapon. Until the spell ends, those weapon becomes a magic weapon if it was not already, and has a +1 bonus to attack rolls and damage rolls.
:'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, you can touch an additional weapon for each slot level above 2nd, if you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
:'''At Higher Levels.''' When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.




{| class="wikitable"
{| class="wikitable"
|+ Mind Spike (Sorcerer, Warlock, Wizard)
|+ Mind Spike (Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Divination
| Level: 2 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Mind Whip (Sorcerer, Wizard)
|+ Mind Whip (Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment
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{| class="wikitable"
{| class="wikitable"
|+ Mirror Image (Sorcerer, Warlock, Wizard)
|+ Mirror Image (Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Illusion
| Level: 2 || Casting Time: 1 Action || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Misty Step (Bard, Shaman, Sorcerer, Warlock, Wizard)
|+ Misty Step (Bard, Maledictor, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Conjuration
| Level: 2 || Casting Time: 1 Bonus Action || Conjuration
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{| class="wikitable"
{| class="wikitable"
|+ See Invisibility (Bard, Shaman, Sorcerer, Wizard)
|+ See Invisibility (Bard, Maledictor, Shaman, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Action || Divination
| Level: 2 || Casting Time: 1 Action || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Shadow Blade (Sorcerer, Warlock, Wizard)
|+ Shadow Blade (Maledictor, Sorcerer, Warlock, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Bonus Action || Illusion
| Level: 2 || Casting Time: 1 Bonus Action || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Silence (Bard, Cleric)
|+ Silence (Bard, Cleric, Maledictor)
|-
|-
| Level: 2 || Casting Time: 1 Action (Ritual) || Illusion
| Level: 2 || Casting Time: 1 Action (Ritual) || Illusion
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{| class="wikitable"
{| class="wikitable"
|+ Unspoken Name (Sorcerer, Wizard)
|+ Unspoken Name (Maledictor, Sorcerer, Wizard)
|-
|-
| Level: 2 || Casting Time: 1 Minute || Divination
| Level: 2 || Casting Time: 1 Minute || Divination
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{| class="wikitable"
{| class="wikitable"
|+ Warding Bond (Cleric)
|+ Warding Bond (Cleric, Maledictor)
|-
|-
| Level: 2 || Casting Time: 1 Action || Abjuration
| Level: 2 || Casting Time: 1 Action || Abjuration
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{| class="wikitable"
{| class="wikitable"
|+ Zone of Truth (Bard, Cleric, Paladin)
|+ Zone of Truth (Bard, Cleric, Maledictor, Paladin)
|-
|-
| Level: 2 || Casting Time: 1 Action || Enchantment
| Level: 2 || Casting Time: 1 Action || Enchantment