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*Once per turn, when you hit a creature with an attack that deals piercing damage, you can reroll one of the attack’s damage dice, and you must use the new roll. | *Once per turn, when you hit a creature with an attack that deals piercing damage, you can reroll one of the attack’s damage dice, and you must use the new roll. | ||
*When you score a critical hit that deals piercing damage to a creature, you can roll one additional damage die when determining the extra piercing damage the target takes. | *When you score a critical hit that deals piercing damage to a creature, you can roll one additional damage die when determining the extra piercing damage the target takes. | ||
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==== Resilient ==== | |||
Choose one ability score. You gain the following benefits: | |||
*Increase the chosen ability score by 1, to a maximum of 20. | |||
*You gain proficiency in saving throws using the chosen ability. | |||
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