Warlord: Difference between revisions

6 bytes added ,  15:55, 22 December 2022
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*'''Rallying Mark: Boost Morale.''' When a creature regains Hit Points from your Rallying Mark feature, you can expend one Leadership Die to cause a different creature within 30ft to regain the same number of Hit Points.
*'''Rallying Mark: Boost Morale.''' When a creature regains Hit Points from your Rallying Mark feature, you can expend one Leadership Die to cause a different creature within 30ft to regain the same number of Hit Points.
*'''Urgent Orders: Coordinated Movements.''' When you use your Urgent Orders feature, you can target a number of creatures equal to the number of Leadership Dice spent, spending dice on each target individually.
*'''Urgent Orders: Coordinated Movements.''' When you use your Urgent Orders feature, you can target a number of creatures equal to the number of Leadership Dice spent, spending dice on each target individually.
*'''Protective Warning: Take Cover.''' As a Reaction when a creature within 30ft of you that can hear or see you fails on a Saving Throw, you can use your Reaction to expend any number of Leadership Dice and grant that creature a bonus to their Save equal to the number of Leadership Dice you spent. If that Save would cause that creature to take Damage on a failed Save and half as much Damage on a successful Save, that creature instead takes half Damage on a failed Save, and no Damage on a successful Save.
*'''Protective Warning: Take Cover.''' As a Reaction when a creature within 30ft of you that can hear or see you fails on a Saving Throw, you can use your Reaction to expend any number of Leadership Dice and grant that creature a bonus to their Save equal to twice the number of Leadership Dice you spent. If that Save would cause that creature to take Damage on a failed Save and half as much Damage on a successful Save, that creature instead takes half Damage on a failed Save, and no Damage on a successful Save.
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