Feats: Difference between revisions

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==== Medium Armor Master (Proficiency with Medium Armor) ====
You have practiced moving in medium armor to gain the following benefits:
*Wearing medium armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
*When you wear medium armor, you can add 3, rather than 2, to your AC if you have a Dexterity of 16 or higher.
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==== Metamagic Adept (The ability to cast a spell) ====
You’ve learned how to exert your will on your spells to alter how they function:
*You learn two Metamagic options of your choice from the sorcerer class. You can use only one Metamagic option on a spell when you cast it, unless the option says otherwise. *Whenever you gain a level you can replace one of these Metamagic options with another one from the sorcerer class.
*You gain 2 sorcery points to spend on Metamagic (these points are added to any sorcery points you have from another source but can be used only on Metamagic). You regain all spent sorcery points when you finish a long rest.


=== Half feats ===
=== Half feats ===