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'''Saving Throw Proficiencies.''' Strength and Dexterity<br> | '''Saving Throw Proficiencies.''' Strength and Dexterity<br> | ||
'''Skill Proficiencies.''' Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth<br> | '''Skill Proficiencies.''' Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth<br> | ||
'''Equipment.''' A Simple Weapon, an Equipment Pack, and 10 Darts | '''Equipment.''' A Simple Weapon, an Equipment Pack, and 10 Darts | ||
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*If you use a Versatile Weapon with two hands as a Monk Weapon, you gain a +1 bonus to the Damage Roll of the Attack. | *If you use a Versatile Weapon with two hands as a Monk Weapon, you gain a +1 bonus to the Damage Roll of the Attack. | ||
*When you take the Attack Action and use only Monk Weapons, you can make a single Attack with a Monk Weapon as a Bonus Action. | *When you take the Attack Action and use only Monk Weapons, you can make a single Attack with a Monk Weapon as a Bonus Action. | ||
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==== Ki ==== | ==== Ki ==== | ||
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*'''Patient Defense.''' You can spend 1 Ki Point to take the Dodge Action as a Bonus Action. | *'''Patient Defense.''' You can spend 1 Ki Point to take the Dodge Action as a Bonus Action. | ||
*'''Step of the Wind.''' You can spend 1 Ki Point to take the Disengage and Dash Action simultaneously as a Bonus Action, and when you do so, your Jump distance is doubled for that turn. | *'''Step of the Wind.''' You can spend 1 Ki Point to take the Disengage and Dash Action simultaneously as a Bonus Action, and when you do so, your Jump distance is doubled for that turn. | ||
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==== Unarmored Movement ==== | ==== Unarmored Movement ==== |