Monk: Difference between revisions

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== Way of the Silent Void ==
== Way of the Silent Void ==
While all monks seek unity with the cosmos as something to be desired, those who follow the Way of the Void seek this unity through annihilation. These nihilistic warriors channel the power of entropy, the gradual journey of all things in the universe towards nothingness. The followers of this Tradition use their power to accelerate this natural process of cosmic decay. Mortal or immortal, mundane or magical in origin, all will eventually become one in the inescapable void.
While all monks seek unity with the cosmos as something to be desired, those who follow the Way of the Void seek this unity through annihilation. These nihilistic warriors channel the power of entropy, the gradual journey of all things in the universe towards nothingness. The followers of this Tradition use their power to accelerate this natural process of cosmic decay. Mortal or immortal, mundane or magical in origin, all will eventually become one in the inescapable void.
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'''Entropic Touch.''' When you adopt this Tradition at 3rd level, you learn to draw upon the power of the void to destroy. When make an Unarmed Strike attack against an object, you deal Force Damage instead of your normal damage type, additionally, you deal double damage to objects and structures.
==== Entropic Touch ====
''3rd Level Way of the Silent Void Feature''<br>
You learn to draw upon the power of the void to destroy. When make an Attack using a Monk Weapon against an object, you deal Force Damage instead of your normal Damage Type. Additionally, you deal twice as much Damage to objects and structures.
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'''Void Wielder.''' Starting at 3rd level, your connection to the nothingless void allows you to channel its power through your strikes. Once per turn, when you hit a creature with an unarmed strike or monk weapon attack, you can spend 1 ki point to deal an additional 1d12 Force Damage to the target.<br>
==== Void Wielder ====
If you use this feature to deal Force Damage to a creature that is Concentrating on a spell, it has disadvantage on its Constitution Saving Throw to maintain its Concentration.
''3rd Level Way of the Silent Void Feature''<br>
Your connection to the nothingless void allows you to channel its power through your strikes. When you hit on an Attack using a Monk Weapon, you can spend 1 Ki Point to deal 1d12 Force Damage to the target.<br>
When you deal Force Damage to a creature that is Concentrating on an effect, that creature has Disadvantage on the Saving Throw it makes to maintain its Concentration.
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'''Vorpal Step.''' Beginning at 6th level, when you use Step of the Wind, you draw upon the power of the void to discorporate. Until the end of your current turn, you can move through non-magical objects and creatures as if they were difficult terrain.<br>
==== Vorpal Step ====
If you end this movement inside an object or creature, you are instantly shunted to the nearest unoccupied space, taking 1d10 force damage for every 5 feet you are forced to move.
''6th Level Way of the Silent Void Feature''<br>
When you use your Step of the Wind feature, you draw upon the power of the void to discorporate. Until the end of your current turn, you can move through non-magical objects and creatures as if they were Difficult Terrain.<br>
If you end this movement inside an object or creature, you are instantly shunted to the nearest unoccupied space, taking 1d10 Force Damage for every 5ft you are forced to move.
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'''Degraded Form.''' Your entropic touch can undo arcane magic. Starting at 11th level, you can use an action to touch a creature, object, or magical effect and spend 4 ki points to cast Dispel Magic at 3rd-level, using Wisdom as your spellcasting modifier.<br>
==== Degraded Form ====
Also, when you pass through a creature with Vorpal Step, you can force it to make a Constitution saving throw. On a failed save it takes Force Damage equal to a roll of your Martial Arts die + your Wisdom modifier. You can only force a creature to make this saving throw once per turn.
''11th Level Way of the Silent Void Feature''<br>
You can use an Action and spend 4 Ki Points to non-magically replicate the effects of the Dispel Magic Spell at 3rd Level using Wisdom as your Spellcasting and with a Range of Touch.<br>
Also, when you pass through a creature with your Vorpal Step feature, you can force it to make a Constitution Saving Throw. On a failed Save a creature takes Force Damage equal to one roll of your Martial Arts Die + your Wisdom Modifier. You can only force a creature to make this Saving Throw once per turn.
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'''Avatar of Entropy.''' Beginning at 17th level, you can use your action to touch a creature and force it to make a Constitution saving throw. On a failed save, the creature suffers the effects of Disintegrate as if it had been cast at 6th-level.<br>
==== Avatar of Entropy ====
Once you use this ability you can't use it again until you finish a long rest, if you have no remaining uses, you may spend 6 ki points to use it again
''17th Level Way of the Silent Void Feature''<br>
You can use an Action to non-magically replicate the effects of the Disintegrate Spell at 6th Level using Wisdom as your Spellcasting and with a Range of Touch. Additionally, when you use this Action the creature must make a Constitution Saving Throw instead of a Dexterity Saving Throw.<br>
Once you use this Action, you can't use it again until you finish a Long Rest, unless you spend 6 Ki Points to use it again.
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== Way of the Still Lake ==
== Way of the Still Lake ==