Monk: Difference between revisions

60 bytes removed ,  16:11, 14 December 2022
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==== Earthen Rhythm ====
==== Earthen Rhythm ====
''3rd Level Way of the Basking Viper Feature''<br>
''3rd Level Way of the Basking Viper Feature''<br>
You can detect subtle changes in the ground around you. You can Tremorsense out of a number of feat equal to 5 times your Proficiency Bonus. If you already have Tremorsense, this increases your Tremorsenses range by an equal amount.
You can detect subtle changes in the ground around you. You gain Tremorsense out to a Range of 30ft.
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==== Potent Toxins ====
==== Potent Toxins ====
''6th Level Way of the Basking Viper Feature''<br>
''6th Level Way of the Basking Viper Feature''<br>
The venoms you create are far more lethal. Whenever you deal Poison Damage to a creature, you ignore Resistance to that damage. In addition, the damage from your Venom Strike increases to two rolls of you Martial Arts die.
The venoms you create are far more lethal. Whenever you deal Poison Damage to a creature, you ignore Resistance to that Damage. In addition, the Damage from your Venom Strike feature increases to two rolls of your Martial Arts Die.
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==== Coldblooded Predator ====
==== Coldblooded Predator ====
''11th Level Way of the Basking Viper Feature''<br>
''11th Level Way of the Basking Viper Feature''<br>
Tour fighting style has become more snakelike, causing your ambushes to become more deadly. When you hit a creature with an opportunity attack, you may use your Venom Strike without expending a use of the feature. Additionally, you ignore the effects of Extreme Heat.
Your fighting style has become more snakelike, causing your ambushes to become more deadly. You have Advantage on Opportunity Attacks, and when you hit a creature with an Opportunity Attack, you can use your Venom Strike feature without expending a use of the feature. Additionally, you ignore the effects of Extreme Heat.
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==== Virulent Venom ====
==== Virulent Venom ====
''17th Level Way of the Basking Viper Feature''<br>
''17th Level Way of the Basking Viper Feature''<br>
Your venomous strikes have become even more gruesome. When you use your Venom Strike, you may expend 3 ki points, causing the target to be Paralyzed instead of Poisoned on a Failed Save. Additionally, the target takes three rolls of your Martial Arts die instead of two while Paralyzed in this way.
Your venomous strikes have become even more gruesome. When you use your Venom Strike feature, you can expend 3 Ki Points, causing the target to be Paralyzed instead of Poisoned on a failed Save. Additionally, the target takes three rolls of your Martial Arts Die instead of two while Paralyzed in this way.
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