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*'''Crippling Shots.''' When you make an Attack using a Monk Weapon that has the Ammunition Property, you do not have Disadvantage while you are within 5ft of a hostile creature, and if the Weapon has the Loading Property, you can ignore that Property. Additionally, when you hit on an Attack using a Monk Weapon that has the Ammunition Property, you can spend 1 Ki Point to reduce the target's Speed to 0 until the start of your next turn. | *'''Crippling Shots.''' When you make an Attack using a Monk Weapon that has the Ammunition Property, you do not have Disadvantage while you are within 5ft of a hostile creature, and if the Weapon has the Loading Property, you can ignore that Property. Additionally, when you hit on an Attack using a Monk Weapon that has the Ammunition Property, you can spend 1 Ki Point to reduce the target's Speed to 0 until the start of your next turn. | ||
*'''Precise Blows.''' When you make an Attack using a Monk Weapon that has the Finesse Property, your Crit Range increases by 1. Additionally, you can spend up to 2 Ki Points when you hit on an Attack using a Monk Weapon that has the Finesse Property, when you do, your Crit Range increases by an amount equal to the number of Ki Points spent. | *'''Precise Blows.''' When you make an Attack using a Monk Weapon that has the Finesse Property, your Crit Range increases by 1. Additionally, you can spend up to 2 Ki Points when you hit on an Attack using a Monk Weapon that has the Finesse Property, when you do, your Crit Range increases by an amount equal to the number of Ki Points spent. | ||
*''' | *'''Dazing Swings.''' When you make an Attack using a Monk Weapon that has the Reach Property, you can force the creature to make a Constitution Saving Throw against your Ki Save DC. On a failed Save, the creature is Dazed until the start of your next turn. When you do this, you can spend 1 Ki Point to give the creature Disadvantage on the Saving Throw | ||
*'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand. | *'''Ricocheting Hurls.''' When you make an Attack using a Monk Weapon that has the Thrown Property, you do not have Disadvantage while you are within 5ft of a hostile creature. Additionally, once per turn when you hit on on a Ranged Attack using a Monk Weapon that has the Thrown Property, you can spend 1 Ki Point to make another Attack against a creature within the 15ft of the original target of the Attack. Also, after you make an Ranged Attack with a Monk Weapon that has the Thrown Property, you can cause that Weapon to fly back to your hand. | ||
*'''Shifting | *'''Shifting Strikes.''' When hit on an Attack using a Monk Weapon that has the Versatile Property with one hand, you gain a +1 Bonus to your AC until the start of your next turn. When you hit on an Attack using a Monk Weapon that has the Versatile Property with two hands, you gain a +1 bonus to your Attack Rolls until the start of your next turn. You can spend 1 Ki Point when you gain either of these benefits to gain the other benefit as well. | ||
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