Conditions: Difference between revisions

257 bytes removed ,  14:33, 24 November 2022
 
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An effect that removes exhaustion reduces its level as specified in the effect's description.<br>
An effect that removes exhaustion reduces its level as specified in the effect's description.<br>
A creature that falls Unconscious from being reduced to 0 Hit Points gains 1 level of Exhaustion.<br>
A creature that falls Unconscious from being reduced to 0 Hit Points gains 1 level of Exhaustion.<br>
At the end of a long rest, provided that the creature has also ingested some food and drink, a creature that has levels of Exhaustion removes one of its exhaustion levels and then makes a Constitution Saving Throw with a DC of 10 + the number of levels of Exhaustion they have. If a creature fails this saving throw, it gains a Permanent Death Saving Throw Failure.
At the end of a long rest, provided that the creature has also ingested some food and drink.


=== Frightened ===
=== Frightened ===
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=== Stunned ===
=== Stunned ===
A stunned creature is incapacitated (An incapacitated creature can't take actions or reactions), can't move, and can speak only falteringly.<br>
A stunned creature is incapacitated (An incapacitated creature can't take actions, bonus actions, or reactions), can't move, and can speak only falteringly.<br>
The creature automatically fails Strength and Dexterity saving throws.<br>
The creature automatically fails Strength and Dexterity saving throws.<br>
Attack rolls against the creature have advantage.
Attack rolls against the creature have advantage.