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== Shadow Soul == | == Shadow Soul == | ||
You are a creature of shadow, for your innate magic comes from | You are a creature of shadow, for your innate magic comes from darkness itself. You might trace your lineage to an entity from that place, or perhaps you were exposed to its fell energy and transformed by it.<br> | ||
The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy that imbues your soul. | The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy that imbues your soul. | ||
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'' | ==== Shadow Spells ==== | ||
Whenever you finish a | ''1st Level Shadow Soul Feature''<br> | ||
You learn additional Spells when you reach certain Levels in this class, as shown on the Shadow Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br> | |||
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or an Illusion Spell from the Sorcerer, Warlock, or Wizard Spell List. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Shadow Spells | |+ Shadow Spells | ||
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| 1st || Arms of Hadar, Cloak of Secrets | | 1st || Arms of Hadar, Cloak of Secrets | ||
|- | |- | ||
| 3rd || Darkvision | | 3rd || Darkvision | ||
|- | |- | ||
| 5th || Hunger of Hadar, Vampiric Touch | | 5th || Hunger of Hadar, Vampiric Touch | ||
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==== Eyes of the Dark ==== | |||
''1st Level Shadow Soul Feature''<br> | |||
You gain Darkvision out to a Range of 120ft. | |||
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==== Strength of the Grave ==== | |||
''1st Level Shadow Soul Feature''<br> | |||
Your existence in a twilight state between life and death makes you difficult to defeat. When you are reduced to 0 Hit Points, you can make a Charisma Saving Throw with a DC of DC 5 + the Damage taken. On a successful Save, you instead drop to 1 Hit Point. You can’t use this feature if you are reduced to 0 Hit Points by Radiant Damage or by a Critical Hit.<br> | |||
After the saving throw succeeds, you can’t use this feature again until you finish a long rest. | After the saving throw succeeds, you can’t use this feature again until you finish a long rest. | ||
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'' | ==== Additional 1st Level Feature ==== | ||
''1st Level Shadow Soul Feature''<br> | |||
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'' | ==== 6th Level Feature ==== | ||
''1st Level Shadow Soul Feature''<br> | |||
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'''Umbral Form | ==== Shadow Walk ==== | ||
You remain in this form for 1 minute. It ends early if you are | ''14th Level Shadow Soul Feature''<br> | ||
You gain the ability to step from one shadow into another. When you are in Dim Light or Darkness, as a Bonus Action, you can magically teleport up to 120ft to an unoccupied space you can see that is also in Dim Light or Darkness. | |||
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==== Umbral Form ==== | |||
''18th Level Shadow Soul Feature''<br> | |||
You can spend 6 Sorcery Points as a Bonus Action to magically transform yourself into a shadowy form. In this form, you have Resistance to all Damage except Force and Radiant Damage, and you can move through other creatures and objects as if they were Difficult Terrain. You take 5 Force Damage if you end your turn inside an object. | |||
You remain in this form for 1 minute. It ends early if you are Incapacitated, if you fall Unconscious, or if you dismiss it as a Bonus Action. | |||
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