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The storm grants you benefits even when your aura isn’t active. The benefits are based on the environment you chose for your Storm Aura. | The storm grants you benefits even when your aura isn’t active. The benefits are based on the environment you chose for your Storm Aura. | ||
*'''Desert.''' You gain Resistance to Fire Damage, and you don’t suffer the effects of Extreme Heat. Additionally, as an Action, you can touch a flammable object that isn’t being worn or carried by anyone else and set it on fire. | *'''Desert.''' You gain Resistance to Fire Damage, and you don’t suffer the effects of Extreme Heat. Additionally, as an Action, you can touch a flammable object that isn’t being worn or carried by anyone else and set it on fire. | ||
*'''Sea.''' You gain Resistance to Lightning Damage, and you can breathe underwater. You also gain a Swimming Speed equal to your Walking Speed | *'''Sea.''' You gain Resistance to Lightning Damage, and you can breathe underwater. You also gain a Swimming Speed equal to your Walking Speed. | ||
*'''Tundra.''' You gain Resistance to Cold Damage, and you don’t suffer the effects of Extreme Cold. Moreover, as an Action, you can touch water and turn a 5ft Cube of it into ice, which melts after 1 minute. This action fails if a creature is in the Cube. | *'''Tundra.''' You gain Resistance to Cold Damage, and you don’t suffer the effects of Extreme Cold. Moreover, as an Action, you can touch water and turn a 5ft Cube of it into ice, which melts after 1 minute. This action fails if a creature is in the Cube. | ||
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