4,244
edits
(→Druid) |
(→Druid) |
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'''Druidic.''' Starting at 1st level, You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic. | '''Druidic.''' Starting at 1st level, You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic. | ||
'''Wild Shape.''' At 2nd level, you can use Khaagaazh to assume the form of a beast as an Action | '''Wild Shape.''' At 2nd level, you can use Khaagaazh to assume the form of a beast as an Action, choose one of the following forms to assume, these forms each represent many types of animals.<br> | ||
You retain your form for a number of hours equal to half your Druid level, (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier as a Free Action. You automatically revert if you fall unconscious, drop to 0 Hit Points, or die.<br> | You retain your form for a number of hours equal to half your Druid level, (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier as a Free Action. You automatically revert if you fall unconscious, drop to 0 Hit Points, or die.<br> | ||
You cannot cast spells in this form. You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest. | You cannot cast spells in this form. You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest.<br> | ||
'''Form of the Hunter.''' This form represents skillful, yet swift hunters, such as wolves, lions, cheetahs, and like.<br> | |||
'''Form of the Hulk.''' This form represents the large, slow, and beefy beasts, such as bears, rhinos, elephants, or hippos.<br> | |||
'''Form of the Stalker.''' This form represents the smaller, nimble, and skillful trackers of the animal kingdom, such as hyenas, bloodhounds or panthers.<br> | |||
'''Form of the Spy.''' This form represents the small, unnoticed, quiet beasts, such as squirrels, bunnies, mice, or incests.<br> | |||
'''Form of the Mount.''' This form represents the work-horses of the animal kingdom, those built for riders, swift, but generally not too strong on their own, such as horses, donkeys, mules, or camels.<br> | |||
'''Wild Companion.''' Also at 2nd level, you gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the Find Familiar spell, without material components.<br> | '''Wild Companion.''' Also at 2nd level, you gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the Find Familiar spell, without material components.<br> | ||
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'''Ability Score Improvements.''' When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Alternatively, you can take a [[Feats|feat]] instead of taking this increase to ability scores. | '''Ability Score Improvements.''' When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Alternatively, you can take a [[Feats|feat]] instead of taking this increase to ability scores. | ||
'''Wild Shape Improvement.''' At 4th level, you can | '''Wild Shape Improvement.''' At 4th level, you gain additional options for the forms you can select when you Wild Shape.<br> | ||
'''Form of the Torpedo.''' This form represents aquatic predators that quickly cut through the waves to find their prey.<br> | |||
'''Form of the Swimmer.''' This form represents the smaller aquatic beasts, mostly unnoticed due to their small stature and seeming uselessness, such as goldfish, cod, and the like.<br> | |||
'''Form of the Amphibian.''' This form represents the beasts that exist both on the land and in the sea, such as frogs, crocodiles, and the like.<br> | |||
'''Form of the Reptile.''' This form represents beasts with generally longer bodies and covered in scales and with poisonous venom, such as snakes or lizards. | |||
'''Strengthened Wild Shape.''' At 8th level, you can | '''Strengthened Wild Shape.''' At 8th level, you gain additional options for the forms you can select when you Wild Shape.<br> | ||
'''Form of the Raptor.''' This form represents the birds of prey, flying hunters with eagle-eyed precision, such as eagles, hawks, owls, vultures, or falcons. | |||
'''Form of the Fledgling.''' This form represents birds which generally go unnoticed due to their seeming harmlessness and normality, such as pigeons, robins, or hummingbirds. | |||
'''Timeless Body.''' Starting at 18th level, the primal magic that you wield causes you to age more slowly. For every 10 years that pass, your body ages only 1 year. | '''Timeless Body.''' Starting at 18th level, the primal magic that you wield causes you to age more slowly. For every 10 years that pass, your body ages only 1 year. | ||
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'''Archdruid.''' At 20th level, you can use your Wild Shape an unlimited number of times. | '''Archdruid.''' At 20th level, you can use your Wild Shape an unlimited number of times. | ||
Additionally, you can ignore the verbal and somatic components of your druid spells, as well as any material components that lack a cost and aren’t consumed by a druid spell. You gain this benefit in both your normal shape and your beast shape from Wild Shape. | Additionally, you can ignore the verbal and somatic components of your druid spells, as well as any material components that lack a cost and aren’t consumed by a druid spell. You gain this benefit in both your normal shape and your beast shape from Wild Shape. | ||
=== Circle of Dragons === | === Circle of Dragons === |