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	<id>https://drakomere.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Human</id>
	<title>Human - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://drakomere.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Human"/>
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	<updated>2026-04-09T17:50:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://drakomere.com/wiki/index.php?title=Human&amp;diff=1477&amp;oldid=prev</id>
		<title>Skilfularcher at 12:59, 10 November 2022</title>
		<link rel="alternate" type="text/html" href="https://drakomere.com/wiki/index.php?title=Human&amp;diff=1477&amp;oldid=prev"/>
		<updated>2022-11-10T12:59:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:59, 10 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Human Adaptability.&amp;#039;&amp;#039;&amp;#039; You gain one of the following features, or work with your DM to create a similar feature of similar power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Human Adaptability.&amp;#039;&amp;#039;&amp;#039; You gain one of the following features, or work with your DM to create a similar feature of similar power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Variation.&amp;#039;&amp;#039;&amp;#039; Instead of increasing each of your Ability Scores by 1, increase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two &lt;/del&gt;of your Ability Scores that you choose by 1, and gain a Feat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Variation.&amp;#039;&amp;#039;&amp;#039; Instead of increasing each of your Ability Scores by 1, increase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/ins&gt;of your Ability Scores that you choose by 1, and gain a Feat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Further-Reaching Skill.&amp;#039;&amp;#039;&amp;#039; You can choose one type of tool to gain expertise with, additionally, you make checks with this tool at advantage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Further-Reaching Skill.&amp;#039;&amp;#039;&amp;#039; You can choose one type of tool to gain expertise with, additionally, you make checks with this tool at advantage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Heart and Soul.&amp;#039;&amp;#039;&amp;#039; You pour your skill even more-so into your hobby, gaining expertise in the skill you chose, additionally, if you roll a 9 or lower on said skill, you can treat the roll as a 10 instead. You can do this a number of times equal to your proficiency bonus, regaining expended of a long rest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Heart and Soul.&amp;#039;&amp;#039;&amp;#039; You pour your skill even more-so into your hobby, gaining expertise in the skill you chose, additionally, if you roll a 9 or lower on said skill, you can treat the roll as a 10 instead. You can do this a number of times equal to your proficiency bonus, regaining expended of a long rest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Magical Blast.&amp;#039;&amp;#039;&amp;#039; When you take the attack action on your turn, you can replace one or more of those attacks with a blast of creation energy. This is either a melee or ranged spell attack that uses your Constitution Modifier, the melee attack deals 1d8 + Constitution Modifier Force Damage, and the ranged attack has 60/180ft range, and deals 1d6 + Constitution Modifier Force Damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Magical Blast.&amp;#039;&amp;#039;&amp;#039; When you take the attack action on your turn, you can replace one or more of those attacks with a blast of creation energy. This is either a melee or ranged spell attack that uses your Constitution Modifier, the melee attack deals 1d8 + Constitution Modifier Force Damage, and the ranged attack has 60/180ft range, and deals 1d6 + Constitution Modifier Force Damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Natural Movement.&amp;#039;&amp;#039;&amp;#039;  You gain a base Walking, Swimming, and Climbing speed of 35ft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&amp;#039;&amp;#039;&amp;#039;Natural Movement.&amp;#039;&amp;#039;&amp;#039;  You gain a base Walking, Swimming, and Climbing speed of 35ft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Skilfularcher</name></author>
	</entry>
	<entry>
		<id>https://drakomere.com/wiki/index.php?title=Human&amp;diff=105&amp;oldid=prev</id>
		<title>Skilfularcher: Created page with &quot;Humans are adaptable, unbreakable, and strong-willed. They are one of the original races and have existed since the 1st Age.  &#039;&#039;&#039;Ability Score Increases.&#039;&#039;&#039; All of your Ability Scores increase by 1.  &#039;&#039;&#039;Age.&#039;&#039;&#039; Humans are infants until age 5, adolescents until age 18, mature until age 40, mid-life until age 60, elder until 80, and ancient afterwards.  &#039;&#039;&#039;Languages.&#039;&#039;&#039; You can speak, read, and write Common and three other languages of your choice.  &#039;&#039;&#039;Talented.&#039;&#039;&#039; You gai...&quot;</title>
		<link rel="alternate" type="text/html" href="https://drakomere.com/wiki/index.php?title=Human&amp;diff=105&amp;oldid=prev"/>
		<updated>2022-07-22T01:39:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Humans are adaptable, unbreakable, and strong-willed. They are one of the original races and have existed since the 1st Age.  &amp;#039;&amp;#039;&amp;#039;Ability Score Increases.&amp;#039;&amp;#039;&amp;#039; All of your Ability Scores increase by 1.  &amp;#039;&amp;#039;&amp;#039;Age.&amp;#039;&amp;#039;&amp;#039; Humans are infants until age 5, adolescents until age 18, mature until age 40, mid-life until age 60, elder until 80, and ancient afterwards.  &amp;#039;&amp;#039;&amp;#039;Languages.&amp;#039;&amp;#039;&amp;#039; You can speak, read, and write Common and three other languages of your choice.  &amp;#039;&amp;#039;&amp;#039;Talented.&amp;#039;&amp;#039;&amp;#039; You gai...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Humans are adaptable, unbreakable, and strong-willed. They are one of the original races and have existed since the 1st Age.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ability Score Increases.&amp;#039;&amp;#039;&amp;#039; All of your Ability Scores increase by 1.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Age.&amp;#039;&amp;#039;&amp;#039; Humans are infants until age 5, adolescents until age 18, mature until age 40, mid-life until age 60, elder until 80, and ancient afterwards.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Languages.&amp;#039;&amp;#039;&amp;#039; You can speak, read, and write Common and three other languages of your choice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Talented.&amp;#039;&amp;#039;&amp;#039; You gain proficiency with two skills of your choice and one set of tools&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Human Adaptability.&amp;#039;&amp;#039;&amp;#039; You gain one of the following features, or work with your DM to create a similar feature of similar power.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Variation.&amp;#039;&amp;#039;&amp;#039; Instead of increasing each of your Ability Scores by 1, increase two of your Ability Scores that you choose by 1, and gain a Feat.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Further-Reaching Skill.&amp;#039;&amp;#039;&amp;#039; You can choose one type of tool to gain expertise with, additionally, you make checks with this tool at advantage.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Heart and Soul.&amp;#039;&amp;#039;&amp;#039; You pour your skill even more-so into your hobby, gaining expertise in the skill you chose, additionally, if you roll a 9 or lower on said skill, you can treat the roll as a 10 instead. You can do this a number of times equal to your proficiency bonus, regaining expended of a long rest.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Magical Blast.&amp;#039;&amp;#039;&amp;#039; When you take the attack action on your turn, you can replace one or more of those attacks with a blast of creation energy. This is either a melee or ranged spell attack that uses your Constitution Modifier, the melee attack deals 1d8 + Constitution Modifier Force Damage, and the ranged attack has 60/180ft range, and deals 1d6 + Constitution Modifier Force Damage.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Natural Movement.&amp;#039;&amp;#039;&amp;#039;  You gain a base Walking, Swimming, and Climbing speed of 35ft.&lt;/div&gt;</summary>
		<author><name>Skilfularcher</name></author>
	</entry>
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